Quick Start Guide

Table of contents

  1. Installing Frame by Frame
  2. Prepare your game engine
  3. Record with Frame by Frame

Installing Frame by Frame

  1. Download the latest release of Frame by Frame and install it.

    Get Frame by Frame 1.0.1

  2. You can use the portable version or use the installer. Note: If you install it, the file extension .fbf will automatically be associated to Frame by Frame.

  3. If you want to see Frame by Frame in action straight away, you can download the example recording and open it:

    Download example recording

Prepare your game engine

  1. Download and install the plugin for Unity or Unreal Engine
  2. Add recording information
  3. Run the game/editor

Record with Frame by Frame

  1. Download and install the latest Frame by Frame release. Find the releases here.
  2. Open the tool and check the connection button in the title Bar. If it’s green, you are connected and can record.

    Connection Button Active

    If it’s gray, click on it to connect:

    Connection Button

  3. Select what you want to record in the Recording Options.

    Frame by Frame Recording Options

    If everything worked, Frame by Frame should already be recording information from your game!

    Frame by Frame Screenshot

    You can scrub through the Timeline to move back and forth in time.

    Frame by Frame Timeline

    Click on any entity on the left panel to select it. The entity data should appear immediatly on the right panel. There, you can see the properties and events of the selected entity.

    To understand how to navigate through the recording in more detail and learn how to use Frame by Frame in depth, go to the User Interface section.